My story

My name is Jonathan Snook, a computer science and game design student at DigiPen Institute of Technology from the greater Seattle area.

Video games have been a part of my life ever since I was little. Whether it be playing Super Monkey Ball on my family’s GameCube, booting up Halo: Reach with my buddies on Xbox LIVE, or spending late nights queuing up League of Legends with my 5-stack, I always had a game to play in every stage of my life.

The games I’ve grown up with told stories that hit me harder than any other medium could. Moments would replay in my head for weeks on end as I would obsess over the gameplay, story, and multiplayer experiences I’ve never had from any other group activity.

Now, I strive to learn from those who came before me and create unforgettable gaming experiences and inspire the next generations of gamers to follow their passion, just as my inspirations did for me.


My skills

Computer Science

  • C++

  • C#

  • C

  • Custom ECS structure game engines

  • Unity 6

  • Unreal Engine 5

  • Kinematic physics implementation

  • NPC behavior logic

  • Back-end systems design

  • Procedurally generated content

Story inspirations

Game Design

  • Technical Design

  • Systems Design

  • UI & UX

  • Level Design

General

  • Collaboration between departments

  • Problem solving

  • Leader

  • Self-sufficient



Gameplay inspirations